fr
fr

Question from the Threejs test

Waiting for validation

A Three.js showcase preserves its canvas CSS size. The team wants to use device pixel density when it is below 2, and cap it at 2 otherwise. Which WebGLRenderer call expresses this rule? Select one answer.

Author: AthosStatus: Waiting for validationQuestion not yet passed
0
Community EvaluationsNo one has reviewed this question yet, be the first!